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Are villains in this server far too strong ?

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Poll: Are villains on This server too strong ? (32 member(s) have cast votes)

Are villains on This server too strong ?

  1. YES (17 votes [50.00%] - View)

    Percentage of vote: 50.00%

  2. NO (9 votes [26.47%] - View)

    Percentage of vote: 26.47%

  3. MAYBE (8 votes [23.53%] - View)

    Percentage of vote: 23.53%

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#1 Intefina

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Posted 04 September 2012 - 09:06 AM

As it was clear in a number of occasions, users seems to be loosing interest on villains on this server as they seem to be far to strong. How do you think we should deal with issue ?
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#2 Mussum

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Posted 04 September 2012 - 09:23 AM

Last 5 vilains that I saw was not defeated, but I guess I guess that the strength of the villain must be calculated com relaçao ao numero de jogadores online, so the villain is too strong or the rewards are low.
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#3 Bravephart

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Posted 06 September 2012 - 12:33 PM

I would beg to differ and saying they are too strong would be extreme. Yes they are fairly strong(No point of having a villain that's weak :P) but the real reason for failure is the players attacking them are probably too weak. Plus maybe not enough attackers or number of times that they attack is not enough maybe more like it. Though a little reduction in Villains stats and Health Points would be just the right change..
Thanks for reading..
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#4 Intefina

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Posted 07 September 2012 - 07:43 AM

One other way to solve the issue is to reduce the time one has to wait between attacks gradually
eg. 4 mins in the 1st 10 Attacks 3 mins in the next 20 etc.

#5 Merboo

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Posted 23 September 2012 - 06:29 PM

I've never seen a villain be defeated, they've always gone running away before they're even close to defeat.

There simply aren't enough people on the server to defeat an enemy with 11mil health.

#6 caprica

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Posted 23 September 2012 - 07:49 PM

needs immediate action. this situation has gone on for too long

#7 Maximum

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Posted 24 September 2012 - 11:34 AM

I will forward your suggestions to the developers.

Just talked to the devs and they said they had lowered it last Tuesday.


Edited by Skywalker, 15 May 2014 - 04:01 PM.
Please do not double posts, use the edit button instead


#8 Sand

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Posted 24 September 2012 - 05:15 PM

Looks to me like they got harder not easier the last joker villain before the update had 9.5 mil life and last 4 hours now this one today has 11 mill still 4 hours. How is that lowered.

#9 Merboo

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Posted 24 September 2012 - 07:42 PM

Unless I'm completely mistaken, they haven't been lowered. The one we're fighting right now has 11mil, and it was always 11mil before that, too.

To make it clear, what were their health points before they were lowered, and what are they now that they've been lowered?

#10 Arcadia

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Posted 24 September 2012 - 08:24 PM

Following countless failed attempts to defeat villains which appear in the UK version of the game, it is apparent our players are struggling, and thus slowly losing interest in attacking them altogether. I believe we have now reached a point where many players do not bother to participate in villain attacks, as soon as they realize how slim their actual chances are. Contributing three hours of your time only to find they have been waisted is frustrating to say the least.

Nonetheless, it has only been a short while since our server has grown enough to allow villain attacks. You will notice their health has been changing from the start, which already indicates the Hero Zero team is monitoring how we handle them in the first place. And yes, 6 million health might have not been enough, and 11 million has proven way too much - but you will find this will again be adjusted accordingly. Finding a happy middle is never easy, and unfortunately can only be done by trial and error ;) Lets wait for the next game update - I am positive our suggestions will be taken into account :)

#11 Maximum

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Posted 25 September 2012 - 03:50 PM

Like I mentioned above, the team knows about this issue and the health points were reduced a week ago. If they see that they are still unbeatable, they will lower them again with the next update.

#12 Chip

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Posted 30 September 2012 - 11:21 AM

They are to strong, but there are to many heroes who are offline
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#13 haidao0923

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Posted 08 November 2012 - 02:03 AM

to me it not strong at all and in server uk1 every villain is too easy to defeat i think we need stronger villain
me: :ph34r:

#14 Chip

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Posted 08 November 2012 - 07:06 PM

yeah, right, you are so strong, then why we beat the villain in the last 20 minutes?
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#15 haidao0923

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Posted 11 November 2012 - 07:11 PM

at least we beat it.

#16 Chip

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Posted 12 November 2012 - 09:19 PM

yes, because they are no more so strong
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#17 Mcvandel

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Posted 23 November 2012 - 07:06 AM

the villans dont need to be weaker just need more people and a bit more time :) :)
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#18 Darth s23

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Posted 26 May 2013 - 02:56 PM

Villians can't show skill, but they are better. Its a average of your skill...

Depending on the number of players in the certain zone, the health cannot be decrease

Starting on rank 2838, i estimate that every 100 players on the zone, the health will increase 1m


Edited by Skywalker, 15 May 2014 - 04:03 PM.
Please do not double posts, use the edit button instead

Spoiler

#19 kelate

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Posted 11 June 2013 - 03:08 AM

actually not all villains cannot be defeated. last saturday, a villain was defeated in a short time.



#20 Darth s23

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Posted 11 June 2013 - 03:55 PM

villians were depended from the heros

 

actually not all villains cannot be defeated. last saturday, a villain was defeated in a short time.

you might've should said that a villian was fleed


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