As you know, by collecting 2500 league points (LP) in league fights you will get promoted into Superhero League (SL), when you are priviledged to participate in a competition to earn some free skill points by fighting other SL players.
You must earn enough LP to get into top 30 in SL ranking list and maintain your position there till the end of the season to be rewarded. Every season lasts one week and as soon as the current season ends and rewards are distributed, new season starts immediately.
Every season begins with reset of all SL players' LP score to the value of 2500, so everyone (weak one or strong one) begins from the same level. However, since I got myself in SL, I noticed that the very top of the SL ranking list and most of the top 30 is occupied by the same players every week. The current system where everybody starts at the same level is quite unfair to weaker players, because it is not much of a competition for strong ones to beat their way up to the top and stay there, threatened by no-one from "weaklings". Not to mention that the battles between these strongest competitors are just skirmishes, just to ensure that everyone will take the turn to be the season winner (my opinion).
Therefore I suggest that current system should be modified in order to at least raise the chances for weaker player to get some reward. My suggestion is that those who finished on top of the current season will begin at the bottom in the next one, and vice versa. That can be done by resetting the LP into different values - the biggest SL loser of the season begins with the highest LP score, the winner with the lowest.
For instance, if there is 120 league players and the season ends, the one who won the season begins the next one with LP score of 2500 (lowest value to be accepted in SL), the one who finshed 2nd starts with score let's say about 10 LP higher (i.e. 2510), the 3rd with 2520 etc etc. till the player who ended at the very bottom of SL ranking list at 120th position will have his LP score set to 3690.
I believe that this change should even up the odds for all players to be rewarded at the end of the season. First, because even when the weak players drop in the ranking list, it doesn't immediately have to mean an instant loss, and second, because if the strongest players are really as good as they think they are, they will sure find their way to the top 30 and even further, despite they must climb from the very bottom
Edited by Hardballer, 18 December 2017 - 06:11 PM.