Hi guys I am from US Server 1,
Decided to post on this forum as well,hopefully to stand a higher chance to get my stuff being supported!
You can support the thread here or support my original thread back at the US forum
See the original links in my Signature!
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Team Artifact
What are Team Artifacts?
It is similar to a trophy, an item that gives bonuses to a team. An Artifact cannot be stolen but instead will have a different way of interaction between teams(See below #Artifact Gems). Each team will only have one Artifact.
Each team when created will get to choose one Artifact(See Below #Artwork) at default level 1.
Upgrade Structure of Artifact
50 Levels to upgrade (Coins and donuts)
The upgrade structure is similar to the Team's Expansion, but require lesser donuts.
Artifact's Effects
Lvl 1- 0.5% to your basic skills
Lvl 50- 25% to your basic skills
Lvl 1- 0.5% boost to earned experience points in missions
Lvl 50- 25% boost to earned experience points in missions
Lvl 1- 0.5% boost to coins earned during missions and at work
Lvl 50- 25% boost to coins earned during missions and at work
Lvl1- Courage refills 0.5% faster
Lvl50- Courage refills 25% faster
Artifact Gems
Each Artifact starts with 2 Gems/Slots, and can have up to 5 slots. Each Gem occupies 1 slot
Whenever your team loses a team fight, 1 of your gems will be destroyed.
Whenever your team wins a team fight, you will gain 1 gem (Magically appear!)
Slots
Default 2 slots
Lvl 30- Unlocks 3rd slot
Lvl 40- Unlocks 4th slot
Lvl 50- Unlocks 5th slot
Gem's bonuses
Gem bonuses are determined by how many gems & trophies the team has.
0- No Effect
0.5- All members gain 5% stats in Team Fights*(Not during normal duels)
1- All members gain 10% stats in Team Fights*(Not during normal duels)
1.5- Bonus(1) + 5% experience gain in missions
2- Bonus(1) + 10% experience gain in missions
2.5- Bonus (1)+(2) + 5% gold earned in missions and work
3- Bonus (1)+(2) + 10% gold earned in missions and work
3.5- Bonus (1)+(2)+(3) + -10% Mission Time(Stackable with boosters)
4- Bonus (1)+(2)+(3) + -20% Mission Time(Stackable with boosters)
4.5- Bonus (1)+(2)+(3)+(4) +5 training units
5- Bonus (1)+(2)+(3)+(4) +10 training units
Artifacts Integrity (HP/Life)
Artifacts begin with an integrity of 100%
Whenever a team loses a team fight, Integrity of Artifact drops by 25%
*Artifact's hp is linked to the effectiveness of its bonuses.
E.g Artifact becomes 75% effective when integrity is 75%.
**Artifact is not destroyed at 0% but instead have no effect until repaired
***Gems Has no effect when Artifact integrity is below 50%.
Repair Cost Structure
*Repair cost is tied to the level of the Artifact
**Artifact's integrity will increase back to 100% once repaired, regardless of its current integrity
Sample Artwork of Artifacts
*All Artifacts gives the same bonuses, differences are purely aesthetic only
**Artwork of Artifacts can be changed at a cost of 10 donuts.
**Artwork In Progress**